Matrix4x4.rotate

Rotate the Matrix about angle (in degree!) about the given center position

  1. Matrix4x4 rotate(float angle)
  2. Matrix4x4 rotate(float angle, const Vector2f center)
    struct Matrix4x4
    @nogc ref
    rotate
    pure nothrow
    (
    float angle
    ,
    const Vector2f center
    )

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