Window.this
- this(uint width, uint height, string title, uint style = Style.Default, const GLContextSettings gl = GLContextSettings.init)
- this(const DisplayMode mode, string title, uint style = Style.Default, const GLContextSettings gl = GLContextSettings.init)
- this(const Rect view, string title, uint style = Style.Default, const GLContextSettings gl = GLContextSettings.init)
DgameWindowWindowWindow
constructorsdestructorsenumsfunctionspostblitsvariables
CTor Position is at 100x, 100y and the VerticalSync is enabled, if mode.refreshRate > 0