dgame ~master (2021-12-24T16:32:58.6490046)
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Masks.blue
Dgame
Graphic
Masks
Masks
the blue mask, default is 0x0000ff00
uint
blue
;
uint
blue
;
struct
Masks
version(!LittleEndian)
uint
blue
;
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the blue mask, default is 0x0000ff00