dgame ~master (2021-12-24T16:32:58.6490046)
Dub
Repo
Masks.red
Dgame
Graphic
Masks
Masks
the red mask, default is 0xff000000
uint
red
;
uint
red
;
struct
Masks
version(!LittleEndian)
uint
red
;
Meta
Source
See Implementation
Dgame
Graphic
Masks
Masks
constructors
this
static variables
Zero
variables
alpha
blue
green
red
the red mask, default is 0xff000000