dgame ~master (2021-12-24T16:32:58.6490046)
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Texture.this
Dgame
Graphic
Texture
Texture
CTor
this
(void* memory, uint width, uint height, Format fmt)
this
(Surface srfc, Format fmt)
struct
Texture
@
nogc
nothrow
this
(
const
Surface
srfc
,
Format
fmt
=
Format.None
)
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Dgame
Graphic
Texture
Texture
constructors
this
destructors
~this
enums
Format
functions
bind
getByteSize
getPixels
isCurrentlyBound
isRepeated
isSmooth
isValid
loadFrom
loadFromMemory
setColorkey
setRepeat
setSmooth
unbind
update
postblits
this(this)
properties
depth
format
height
id
width
static functions
currentlyBound
CTor