Vector3.this

CTor

  1. this(T x, T y, T z)
  2. this(U x, U y, U z)
    struct Vector3(T)
    @nogc pure nothrow
    this
    (
    U
    )
    (
    U x
    ,
    U y
    ,
    U z = 0
    )
    if (
    isNumeric!(U) &&
    !is(U == T)
    )
    if (
    isNumeric!(T)
    )
  3. this(Vector3!(U) vec)

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