dgame ~master (2017-03-31T06:11:13Z)
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Dgame
Audio
Sound
Sound
CTor
struct
Sound
@
nogc
this
nothrow
(
string
filename
,
ubyte
volume
= 128
)
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Sound
constructors
this
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~this
functions
expire
getChannel
getVolume
isPaused
isPlaying
loadFromFile
pause
play
resume
setVolume
stop
postblits
this(this)
CTor