dgame ~master (2017-03-31T06:11:13Z)
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Texture.this
Dgame
Graphic
Texture
Texture
CTor
this
(
void
*
memory
,
uint
width
,
uint
height
,
Format
fmt
)
this
(
const
Surface
srfc
,
Format
fmt
=
Format
.
None
)
struct
Texture
@
nogc
this
nothrow
(
const
Surface
srfc
,
Format
fmt
=
Format.None
)
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Texture
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Format
functions
bind
getByteSize
getPixels
isCurrentlyBound
isRepeated
isSmooth
isValid
loadFrom
loadFromMemory
setColorkey
setRepeat
setSmooth
unbind
update
postblits
this(this)
properties
depth
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height
id
width
static functions
currentlyBound
CTor