dgame ~master (2017-03-31T06:11:13Z)
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Vector3.rotate
Dgame
Math
Vector3
Vector3
Rotate the current Vector by an angle and rotation Vector and returns the result
struct
Vector3
(T)
Vector3
!(
T
)
rotate
const pure nothrow
(
float
angle
,
const
Vector3
!(
T
)
rot
)
if
(
isNumeric
!(
T
)
)
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Rotate the current Vector by an angle and rotation Vector and returns the result