Vector3.this

CTor

  1. this(T x, T y, T z = 0)
  2. this(U x, U y, U z = 0)
  3. this(const Vector3!(U) vec)
    struct Vector3(T)
    @nogc
    this
    pure nothrow
    (
    U
    )
    (
    const Vector3!(U) vec
    )
    if (
    !is(U == T)
    )
    if (
    isNumeric!(T)
    )

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