dgame ~master (2017-03-31T06:11:13Z)
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StopWatch.getElapsedTime
Dgame
System
StopWatch
StopWatch
Returns the elapsed Time since the last reset.
struct
StopWatch
@
nogc
Time
getElapsedTime
const nothrow
(
)
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Dgame
System
StopWatch
StopWatch
functions
getCurrentFPS
getElapsedTicks
getElapsedTime
reset
static functions
getTicks
getTime
wait
Returns the elapsed Time since the last reset.