Value | Meaning |
---|---|
QuitSDL_QUIT | Quit Event. Time to close the window. |
WindowSDL_WINDOWEVENT | Something happens with the window. |
KeyDownSDL_KEYDOWN | A key is pressed. |
KeyUpSDL_KEYUP | A key is released. |
MouseMotionSDL_MOUSEMOTION | The mouse has moved. |
MouseButtonDownSDL_MOUSEBUTTONDOWN | A mouse button is pressed. |
MouseButtonUpSDL_MOUSEBUTTONUP | A mouse button is released. |
MouseWheelSDL_MOUSEWHEEL | The mouse wheel has scolled. |
JoystickAxisMotionSDL_JOYAXISMOTION | A Joystick axis has moved |
JoystickButtonDownSDL_JOYBUTTONDOWN | A Joystick button is pressed |
JoystickButtonUpSDL_JOYBUTTONUP | A Joystick button is released |
JoystickHatMotionSDL_JOYHATMOTION | A Joystick hat has moved |
JoystickDeviceAddedSDL_JOYDEVICEADDED | A Joystick was added |
JoystickDeviceRemovedSDL_JOYDEVICEREMOVED | A Joystick was removed |
ControllerAxisMotionSDL_CONTROLLERAXISMOTION | A GameController axis has moved |
ControllerButtonDownSDL_CONTROLLERBUTTONDOWN | A GameController button is pressed |
ControllerButtonUpSDL_CONTROLLERBUTTONUP | A GameController button is released |
ControllerDeviceAddedSDL_CONTROLLERDEVICEADDED | A GameController was added |
ControllerDeviceRemovedSDL_CONTROLLERDEVICEREMOVED | A GameController was removed |
ControllerDeviceMappedSDL_CONTROLLERDEVICEREMAPPED | A GameController was mapped |
FingerMotionSDL_FINGERMOTION | A finger was moved onto the touch device |
FingerDownSDL_FINGERDOWN | A finger is pressed onto the touch device |
FingerUpSDL_FINGERUP | A finger is released of the touch device |
All supported Event Types.