dgame ~master (2021-12-24T16:32:58.6490046)
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StopWatch.getElapsedTime
Dgame
System
StopWatch
StopWatch
Returns the elapsed Time since the last reset.
struct
StopWatch
@
nogc
const nothrow
Time
getElapsedTime
(
)
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Dgame
System
StopWatch
StopWatch
functions
getCurrentFPS
getElapsedTicks
getElapsedTime
reset
static functions
getTicks
getTime
wait
Returns the elapsed Time since the last reset.