dgame ~master (2021-12-24T16:32:58.6490046)
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ControllerButtonEvent.isPressed
Dgame
Window
Event
ControllerButtonEvent
true, if the button is pressed
struct
ControllerButtonEvent
bool
isPressed
;
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Dgame
Window
Event
ControllerButtonEvent
variables
button
isPressed
which
true, if the button is pressed