dgame ~master (2021-12-24T16:32:58.6490046)
Dub
Repo
MouseButtonEvent.isPressed
Dgame
Window
Event
MouseButtonEvent
true, if the button is pressed
struct
MouseButtonEvent
bool
isPressed
;
Meta
Source
See Implementation
Dgame
Window
Event
MouseButtonEvent
variables
button
clicks
isPressed
x
y
true, if the button is pressed