dgame ~master (2021-12-24T16:32:58.6490046)
Dub
Repo
MouseMotionEvent.isPressed
Dgame
Window
Event
MouseMotionEvent
true, if the button is pressed
struct
MouseMotionEvent
bool
isPressed
;
Meta
Source
See Implementation
Dgame
Window
Event
MouseMotionEvent
variables
isPressed
rel_x
rel_y
x
y
true, if the button is pressed