dgame ~master (2021-12-24T16:32:58.6490046)
Dub
Repo
TouchFingerEvent.pressure
Dgame
Window
Event
TouchFingerEvent
The quantity of pressure applied in range of 0 .. 1
struct
TouchFingerEvent
float
pressure
;
Meta
Source
See Implementation
Dgame
Window
Event
TouchFingerEvent
variables
dx
dy
fingerId
pressure
touchId
x
y
The quantity of pressure applied in range of 0 .. 1