Surface.BlendMode

Supported BlendModes

Values

ValueMeaning
NoneSDL_BLENDMODE_NONE

no blending

BlendSDL_BLENDMODE_BLEND

dst = (src * A) + (dst * (1-A))

AddSDL_BLENDMODE_ADD

dst = (src * A) + dst

ModSDL_BLENDMODE_MOD

dst = src * dst

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