Surface.optimizeRLE

Use this function to set the RLE acceleration hint for a surface. RLE (Run-Length-Encoding) is a way of compressing data. If RLE is enabled, color key and alpha blending blits are much faster, but the surface must be locked before directly accessing the pixels.

struct Surface
@nogc
bool
optimizeRLE
nothrow
(
bool enable
)

Return Value

Type: bool

whether the call succeeded or not

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