dgame v0.4.1 (2015-02-22T14:21:21Z)
Home
Dub
Repo
Shape.setSmooth
Dgame
Graphics
Shape
Shape
Set target and mode of smoothing.
void
setSmooth
(Smooth.Target sTarget, Smooth.Mode sMode)
class
Shape
final pure nothrow
void
setSmooth
(
Smooth.Target
sTarget
,
Smooth.Mode
sMode
=
Smooth.Mode.Fastest
)
void
setSmooth
(Smooth smooth)
Meta
Source
See Implementation
Dgame
Graphics
Shape
Shape
constructors
this
enums
Type
functions
_render
_updateTexCoords
append
bindTexture
calculateCenter
fetchTextureRect
fetchVertexAt
fill
forceUpdate
getBlend
getLineWidth
getSmooth
getType
getVertexAt
getVertices
isFilled
remove
setBlend
setColor
setLineWidth
setSmooth
setTextureRect
setType
static functions
make
makeCircle
variables
_blend
_isFilled
_lineWidth
_needUpdate
_smooth
_tex
_texRect
_type
_vertices
Set target and mode of smoothing.