dgame v0.4.1 (2015-02-22T14:21:21Z)
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FrameBufferObject.setTexture
Dgame
System
FrameBufferObject
FrameBufferObject
Set a new Texture to the FBO which is now the new render target.
class
FrameBufferObject
final
void
setTexture
(
Texture
tex
)
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Dgame
System
FrameBufferObject
FrameBufferObject
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this
destructors
~this
functions
bind
clear
draw
setTexture
unbind
Set a new Texture to the FBO which is now the new render target.