dgame v0.4.1 (2015-02-22T14:21:21Z)
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FrameBufferObject.this
Dgame
System
FrameBufferObject
FrameBufferObject
CTor with a Texture and the boolean flag if you want a depthBuffer
class
FrameBufferObject
final
this
(
Texture
tex
,
bool
depthBuffer
= false
)
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Dgame
System
FrameBufferObject
FrameBufferObject
constructors
this
destructors
~this
functions
bind
clear
draw
setTexture
unbind
CTor with a Texture and the boolean flag if you want a depthBuffer