VertexRenderer.drawRangeElements

Draw Shapes of a specific type from the data which is addressed through 'pointTo'. It will use count vertices and indices for the correct index per vertex.

Note: If start or end are -1 or below, 0 and indices.length are used.

See: pointTo

class VertexRenderer
static
void
drawRangeElements
(,
size_t count
,
uint[] indices
,
uint start = 0
,
uint end = 0
)

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