Window.draw

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void draw(Drawable d)
  2. void draw(Geometry geo, Texture* texture, Vertex[] vertices)
    struct Window
    package @nogc const nothrow
    void
    draw
  3. void draw(Geometry geo, Matrix4x4 mat, Texture* texture, Vertex[] vertices)

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