Window.this
- this(uint width, uint height, string title, uint style, GLContextSettings gl)
- this(DisplayMode mode, string title, uint style, GLContextSettings gl)
- this(Rect view, string title, uint style, GLContextSettings gl)
Dgame Window Window Window
constructorsdestructorsenumsfunctionspostblitsvariables
CTor Position of the Window is default 100x, 100y and the VerticalSync is disabled