Window.this
- this(uint width, uint height, string title, uint style, GLContextSettings gl)
- this(DisplayMode mode, string title, uint style, GLContextSettings gl)
- this(Rect view, string title, uint style, GLContextSettings gl)
Dgame Window Window Window
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CTor Position is at 100x, 100y and the VerticalSync is enabled, if mode.refreshRate > 0