The Blending struct enables the use of OpenGl Blending
The Factor enum
Apply the Blending
source is Factor.SrcAlpha and destination is Factor.OneMinusSrcAlpha This is the default Blending in Dgame
Both Factors (destination and source) are Factor.One
Both Factors (destination and source) are Factor.Zero
The destination color Factor
The source color Factor
See Implementation
Randy Schuett (rswhite4@googlemail.com)
The Blending struct enables the use of OpenGl Blending