Blend

The Blending struct enables the use of OpenGl Blending

Members

Enums

Factor
enum Factor

The Factor enum

Functions

apply
void apply()

Apply the Blending

Static variables

Default
Blend Default;

source is Factor.SrcAlpha and destination is Factor.OneMinusSrcAlpha This is the default Blending in Dgame

One
Blend One;

Both Factors (destination and source) are Factor.One

Zero
Blend Zero;

Both Factors (destination and source) are Factor.Zero

Variables

dstColor
Factor dstColor;

The destination color Factor

srcColor
Factor srcColor;

The source color Factor

Meta

Authors

Randy Schuett (rswhite4@googlemail.com)