CTor Takes multiple Shader instances and links them together
DTor
Postblit is disabled
Copying this object is disabled.
Bind and use the current program
Links multiple Shaders together.
Set between 1 and 4 parameter and binds them to variables of the Shaders
Bind a Vector2f to a specific variable name of the Shaders
Bind a Vector3f to a specific variable name of the Shaders
Bind a Color4b to a specific variable name of the Shaders
Bind a Matrix4x4 to a specific variable name of the Shaders
Unbind the current program. It is no longer used.
Returns the internal Program ID
The Program struct manages a OpenGL-Shader-Program. Multiple Shaders can be attached to it. The Program links the attached Shaders and then they can be used.