Shorthand for SDL_Cursor*
Alias for setting cursor position
Supported mouse buttons
Supported mouse motion states
Supported mouse states
Creates a cursor at the given positions with the given Surface.
Creates a cursor from pixel data.
Destroys the given cursor.
Tries to enable/disable the relative mouse mode.
Returns the current cursor.
Returns the cursor position as static array.
Returns the relative mouse state and (if y and y aren't null) the relative position. This means the difference of the positions since the last call of this method.
Returns the mouse state and (if y and y aren't null) the current position.
Returns if the Relative mouse mode is enabled/supported.
Returns if the given button is pressed.
Set a new cursor.
Set the cursor position inside the window.
Enable or disable that the cursor is shown on the window.
Represent the Mouse