Bind a texture to this Buffer. It's a shortcut for:
buf.pointTo(Target.TexCoords); buf.pointTo(Target.Vertex); tex.bind();
Note: You should clean up with: tex.unbind(); and buf.disableAllStates();
See Implementation
Bind a texture to this Buffer. It's a shortcut for:
Note: You should clean up with: tex.unbind(); and buf.disableAllStates();