dgame v0.4.1 (2015-02-22T14:21:21Z)
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VertexBufferObject.getBound
Dgame
System
VertexBufferObject
VertexBufferObject
Returns the current PointerTarget
See: PointerTarget enum
class
VertexBufferObject
final const pure nothrow
Target
getBound
(
)
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Returns the current PointerTarget
See: PointerTarget enum