dgame v0.4.1 (2015-02-22T14:21:21Z)
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VertexBufferObject.cache
Dgame
System
VertexBufferObject
VertexBufferObject
Stores data in the current VBO.
See: glBufferData
class
VertexBufferObject
final
void
cache
(
const
void
*
ptr
,
size_t
totalSize
,
uint
usage
=
Usage.Static.Draw
)
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Stores data in the current VBO.
See: glBufferData