CTor
Supported Access modes
Copy hw onto this RendererTexture. rect is the position and size.
Copy srfc onto this RendererTexture. rect is the position and size.
Destroy the RendererTexture <b>and all</b> which are linked to this.
Use this function to get the additional alpha value multiplied into render copy operations.
Use this function to get the blend mode used for texture copy operations.
Use this function to get the additional color value multiplied into render copy operations
Returns a two dimensional array filled with the width and the height
Checks whether this Surface is lockable and therefore accessable.
Checks whether the RendererTexture is valid.
Use this function to lock a portion of the texture for write-only pixel access. Returns the pixel data of given area. If area is null, the whole pixel data returns.
Use this function to set an additional alpha value multiplied into render copy operations.
Use this function to set the blend mode for a texture, used by 'copy'.
Rvalue version
Use this function to set an additional color value multiplied into render copy operations.
Use this function to set an additional color value multiplied into render copy operations.
Use this function to unlock a texture, uploading the changes to video memory, if needed.
Use this function to update the given texture rectangle with new pixel data.
Returns the width
Returns a pointer of the SDL_Texture* struct.
Returns the width
This is a wrapper for the hardware acceleration of SDL_Surfaces, called SDL_Textures. That means it is the same as if you use the HW_ACCEL Flag in SDL 1.2.